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Old well

I've been planning to make an old well for a while now (as with every other 3D artist I think!)
For the rocks I used displacement for the high poly, then decimated for the low poly.
With the wood I sculpted some edge damage and large cracks, and added the micro detail in Substance Painter.

Grass is from Quixel.

Turntable

Alternate lighting

Alternate lighting

Alternate lighting

Alternate lighting

Low poly wireframe (without foliage)

Low poly wireframe (without foliage)

High poly

High poly